Помогите пожалуйста с игрой, не могу подключиться к серверу.Одна инсталляция игры, в стиме прописана версия 2.2.3.4. Подключаюсь через лаунчер.
Консоль:
Parent cvar in server.dll not allowed (spit_scaling_min_scale)
Parent cvar in client.dll not allowed (steam_controller_haptics)
Game supporting (2) split screen players
maxplayers set to 18
UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
Couldn't find custom font file 'resource/marlett.ttf'
Couldn't find custom font file 'resource/linux_fonts/DejaVuSans.ttf'
Couldn't find custom font file 'resource/linux_fonts/DejaVuSans-Bold.ttf'
Couldn't find custom font file 'resource/linux_fonts/DejaVuSans-BoldOblique.ttf'
Couldn't find custom font file 'resource/linux_fonts/DejaVuSans-Oblique.ttf'
Couldn't find custom font file 'resource/linux_fonts/LiberationSans-Regular.ttf'
Couldn't find custom font file 'resource/linux_fonts/LiberationSans-Bold.ttf'
Couldn't find custom font file 'resource/linux_fonts/LiberationMono-Regular.ttf'
Steam config directory: D:\Games\Left 4 Dead 2\left4dead2.exe\platform\config
UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
Duplicate sequence 3 in sheet file
Unknown command "chet_debug_idle"
Can't use cheat cvar nav_show_area_info in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar rr_thenany_score_slop in multiplayer, unless the server has sv_cheats set to 1.
UpdateSystemLevel: ConVar mat_queue_mode controlled by gpu_level/cpu_level must not be marked as FCVAR_ARCHIVE or FCVAR_CHEAT!
CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity
CAsyncWavDataCache: 0 .wavs total 0 bytes, 0.00 % of capacity
Unknown command "rcon_enable"
NET_GetBindAddresses found 192.168.0.13: 'Dell Wireless 1705 802.11b/g/n (2.4GHZ)'
Opened Steam Socket NS_SERVER ( virtual port 27015 ) : listen socket handle( 1 )
Opened Steam Socket NS_CLIENT ( virtual port 27005 ) : listen socket handle( 65535 )
Network: IP 192.168.0.13, mode MP, dedicated No, ports 27015 SV / 27005 CL
Can't use cheat cvar fog_start in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_end in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_startskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_endskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_color in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar fog_colorskybox in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvar r_farz in multiplayer, unless the server has sv_cheats set to 1.
Connecting to public(46.174.51.209:27015)
Sending UDP connect to public IP 46.174.51.209:27015
Server using '<none>' lobbies, requiring pw no, lobby id 0
RememberIPAddressForLobby: lobby 0 from address 46.174.51.209:27015
CSteam3Client::InitiateConnection: 46.174.51.209:27015
Connected to 46.174.51.209:27015
Left 4 Dead 2
Map: c2m1_highway
Players: 17 (0 bots) / 20 humans
Build: 9215
Server Number: 51
Server returned version 2100, expected 2234.
BinkOpen( d:\games\left 4 dead 2\left4dead2\media\l4d2_background05.bik )